Digital Design & Animation II
DDA-II advances the student’s knowledge of 3D modeling techniques using 3ds Max. Students explore several ways to create digital models, add materials/textures, rigging and animation techniques. Students have the opportunity to earn industry certification as an Autodesk 3ds Max Certified User.
Primary Software Used
Daily Classroom Supplies
DPS Board Policy 4106 on Exam Exemptions
DDA-II students may currently be exempt from their final exam.
High school students may be exempt from non-EOC/VoCATS final exams if they meet one of the following conditions:
Students who are exempt from an exam may elect to take the exam. The grade will only count if it improves the student's overall grade.
Competency & Objective Statements
Unit 1: PORTFOLIO AND PROFESSIONALISM (14 days)
Understand portfolio development and professionalism.
Understand modeling concepts.
Understand materials, shaders and rendering.
Apply 3D lights and their application.
Apply basic cameras and settings.
Apply basic rigging and animation techniques.
Days spent on individual units are estimates
This course is currently in pilot status and may qualify for exam exemption under DPS board policy 4106. More information on this will be given once it is known for certain.
Students who have previously taken Scientific Visualization can opt to register for this class as the next course in the sequence.