Last week, I had the privilege of presenting at the annual CTE Summer Conference. I will admit that in the past, I have not held this conference in high regard. I had been told many years ago by a mentor teacher that it was a complete waste of time with very few, if any, useful sessions. And, my first experience of attending the conference definitely verified this statement. So when I was asked back in the Spring to present on the virtual reality work we did this past year at DSA, my only thoughts were:at least I will earn CEUs towards my next license cycle and this will be another professional presentation to add to my resume. Boy, was that line of thinking wrong!
I spent the first day of the conference locked in making presentations. I gave two talks in the morning on using VR in the classroom followed by assisting another member of the Scientific Visualization revision team with two more talks in the afternoon discussing the changes the curriculum is taking as we prepare to go into pilot status. But, I spent the second day attending sessions that caught my attention or I thought may be of use to me in the coming year.
Before I talk about the sessions I attended, let me state the four presentations I took part in were very well received. Being a Technology Education teacher, I was surprised when I learned one of my talks on VR had erroneously been placed in the Marketing program. But, the audience was standing room only! So, I adjusted on-the-fly to cater the presentation to their knowledge as much as I could while still serving the Technology Education teachers in the room. And, the two talks on the revision brought about many comments from the audience thanking us for making the changes we discussed. All in attendance agreed that the alterations were very much needed and right in line with what the students would need to know to succeed down the road. So that tells me we did something right!
On the second day, I attended three talks. The first discussed teaching coding to high school students. And, while it focused on things I previously considered to be below my high school students' level, like the Hour of Code, teaching Scratch, Snap and using Khan Academy, it did give me some ideas for getting my students started with coding logic prior to diving into C# with the Unity game engine. After last year's experience in Game Art & Design, I am thinking smaller baby steps are definitely in order this year as I learned what I thought would be an easy resource for learning coding was a little more than some students could handle.
The second talk I attended had nothing to do with my program area but I thought it would be interesting: Modernization of the Electric Grid. And, I was right! While it focused on engineering topics and some of it went over my head, I still found the conversation to be fascinating. And, this talk provided me with an idea for a new activity this year in terms of game creation. The content I learned definitely lends itself to students creating a video game about the grid and how it is being updated with smart technologies.
The third talk I attended discussed teaching skills to students using Adobe Illustrator. While I have taught Illustrator for a number of years now, I am in no way an expert. I tend to prefer using Adobe Photoshop whenever possible as nearly every graphic in the game industry is a bitmap, not a vector. But, I still need to make sure my students understand the basics of vector graphics and it is always nice to learn a new tool inside of an already familiar application. And, I walked out of this talk with a new understanding of some tools that I have never used in class. So, this was another successful session for me.
So, did my attitude about the conference change? Not entirely, but I do see attending in a more positive light at this point and will likely attend again in coming years. There were still a lot of sessions that I wouldn't find useful but there are a lot of different program areas in CTE and they all need to be served during the conference. The quality of the talks increased as did the types of topics presented. So, I was very pleased overall with the conference.
I am a high school Career & Technical Education (CTE) teacher located in Durham, NC with a focus on game art and design. This blog provides a place for reflection on relevant classroom practices.
The views and opinions expressed in this blog are solely those of the author and do not represent those of my employer or anyone else associated with Durham Public Schools.